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ID | Project | Category | View Status | Date Submitted | Last Update | |
0000003 | SphereServer | executable - generic | public | 10-07-08 02:35 | 10-07-08 23:18 | |
Reporter | Incanus | |||||
Assigned To | MrSugarCube | |||||
Priority | normal | Severity | minor | Reproducibility | have not tried | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | |||||
Summary | 0000003: Playervendors | |||||
Description | If Playervendors sells items to a customer, which is overloaded, the sold items drop to the ground on the field of the customer. These items get stacked, if they are identic, even if they are not allowed to stack by their tiledata flags. On the next worldsave these stacked items will get an amount of 1. | |||||
Tags | No tags attached. | |||||
Nightly Version | 08-02-2008 | |||||
Experimental Flags | None | |||||
Option Flags | Command_Sysmsgs, NoHouseMuteSpeech, Buffs, NoPrefix | |||||
Internal Build Number | ||||||
Attached Files | stones.JPG (Attachment missing) | |||||
Notes | |
(0000001) MrSugarCube (administrator) 10-07-08 18:58 |
The surplus items will drop to the ground, that's normal. I can't reproduce the stackable issue though. Using the script below and purchasing enough boulders to overload me, the boulders drop to the ground separately. [ITEMDEF i_heavy_thing] ID=i_boulder WEIGHT=100 VALUE=10 [CHARDEF c_heavy_vendor] ID=c_man NAME=Heavy Item Vendor TSPEECH=spk_shopkeep ON=@Create COLOR = colors_skin NPC = brain_vendor STR = 200 DEX = 100 INT = 100 ITEMNEWBIE i_robe COLOR = colors_normal ON=@NPCRestock BUY i_heavy_thing, 200 SELL i_heavy_thing, 200 |
(0000002) Incanus (reporter) 10-07-08 19:19 edited on: 10-07-08 19:20 |
Buying items from standard vendors work fine, the heavy items drop on the ground like they should. The Problem exists with player vendors. To reproduce: 1. Add a player vendor (c_h_vendor). Transfer the player vendor to you. 2. Disable GM Mode 3. Use stock command and put items to vendor 4. Be overloaded 5. Buy the items See Screenshot (Anzahl == amount, Stein == stone) |
(0000003) MrSugarCube (administrator) 10-07-08 23:18 |
Seems I missed the 'player' part of 'playervendor'. :) |
Issue History | |||
Date Modified | Username | Field | Change |
10-07-08 02:35 | Incanus | New Issue | |
10-07-08 02:35 | Incanus | Nightly Version | => 08-02-2008 |
10-07-08 02:35 | Incanus | Experimental Flags | => None |
10-07-08 02:35 | Incanus | Option Flags | => Command_Sysmsgs, NoHouseMuteSpeech, Buffs, NoPrefix |
10-07-08 18:58 | MrSugarCube | Status | new => closed |
10-07-08 18:58 | MrSugarCube | Note Added: 0000001 | |
10-07-08 18:58 | MrSugarCube | Resolution | open => unable to reproduce |
10-07-08 19:19 | Incanus | Status | closed => feedback |
10-07-08 19:19 | Incanus | Resolution | unable to reproduce => reopened |
10-07-08 19:19 | Incanus | Note Added: 0000002 | |
10-07-08 19:19 | Incanus | File Added: stones.JPG | |
10-07-08 19:20 | Incanus | Note Edited: 0000002 | |
10-07-08 19:20 | Incanus | Note Edited: 0000002 | |
10-07-08 23:18 | MrSugarCube | Status | feedback => resolved |
10-07-08 23:18 | MrSugarCube | Resolution | reopened => fixed |
10-07-08 23:18 | MrSugarCube | Assigned To | => MrSugarCube |
10-07-08 23:18 | MrSugarCube | Note Added: 0000003 |
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