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ID | Project | Category | View Status | Date Submitted | Last Update | |
0001570 | SphereServer | executable - generic | public | 18-01-09 11:43 | 29-10-14 13:50 | |
Reporter | kulek | |||||
Assigned To | RanXerox | |||||
Priority | normal | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0001570: Representation of light exposure of sectors is deformed. | |||||
Description | One step from 1535,1530,40 to 1536,1530,40 and light level will be changed ?ssentially | |||||
Additional Information | It is possible to see it even on the clean world and regions with not set level of light exposure and dungeon flags. It can see on 55i and all 56b releases. Clients: 2.0.7, 3.0.4, UOTD 4.0.x | |||||
Tags | No tags attached. | |||||
Nightly Version | 09-09-2008 | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | ||||||
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(0000148) kulek (reporter) 23-01-09 18:00 |
55i worked good, only 56b bug. sorry for mistake |
(0002525) XuN (developer) 29-10-14 13:50 |
I don't think this is a bug, sector's light are time-based and hour time between sectors may differ. |
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Date Modified | Username | Field | Change |
18-01-09 11:43 | kulek | New Issue | |
18-01-09 11:43 | kulek | Nightly Version | => 09-09-2008 |
18-01-09 11:43 | kulek | Experimental Flags | => None |
18-01-09 11:43 | kulek | Option Flags | => None |
23-01-09 18:00 | kulek | Note Added: 0000148 | |
19-10-13 00:18 | RanXerox | Assigned To | => RanXerox |
19-10-13 00:18 | RanXerox | Status | new => assigned |
29-10-14 13:50 | XuN | Note Added: 0002525 | |
29-10-14 13:50 | XuN | Status | assigned => resolved |
29-10-14 13:50 | XuN | Fixed in Version | => 0.56c Nightly |
29-10-14 13:50 | XuN | Resolution | open => fixed |
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