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IDProjectCategoryView StatusDate SubmittedLast Update
0001570SphereServerexecutable - genericpublic18-01-09 11:4329-10-14 13:50
Reporterkulek 
Assigned ToRanXerox 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.56c Nightly 
Summary0001570: Representation of light exposure of sectors is deformed.
DescriptionOne step from 1535,1530,40 to 1536,1530,40 and light level will be changed ?ssentially
Additional InformationIt is possible to see it even on the clean world and regions with not set level of light exposure and dungeon flags.

It can see on 55i and all 56b releases.
Clients: 2.0.7, 3.0.4, UOTD 4.0.x
TagsNo tags attached.
Nightly Version09-09-2008
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

- Relationships

-  Notes
(0000148)
kulek (reporter)
23-01-09 18:00

55i worked good, only 56b bug. sorry for mistake
(0002525)
XuN (developer)
29-10-14 13:50

I don't think this is a bug, sector's light are time-based and hour time between sectors may differ.

- Issue History
Date Modified Username Field Change
18-01-09 11:43 kulek New Issue
18-01-09 11:43 kulek Nightly Version => 09-09-2008
18-01-09 11:43 kulek Experimental Flags => None
18-01-09 11:43 kulek Option Flags => None
23-01-09 18:00 kulek Note Added: 0000148
19-10-13 00:18 RanXerox Assigned To => RanXerox
19-10-13 00:18 RanXerox Status new => assigned
29-10-14 13:50 XuN Note Added: 0002525
29-10-14 13:50 XuN Status assigned => resolved
29-10-14 13:50 XuN Fixed in Version => 0.56c Nightly
29-10-14 13:50 XuN Resolution open => fixed


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