Viewing Issue Simple Details Jump to Notes ] View Advanced ] Issue History ] Print ]
ID Category Severity Reproducibility Date Submitted Last Update
0001738 [SphereServer 0.56b] executable - generic minor always 28-04-10 05:00 01-05-10 14:07
Reporter chup View Status public  
Assigned To MrSugarCube
Priority normal Resolution fixed  
Status resolved   Product Version PreRelease/Nightly
Summary 0001738: Players can call guards on invisible GM
Description Example:
An admin kills above serv.murdermincount , he's "red" , and is walking invisible across a guarded area , when a player call the guards. A guard will be summoned to the location where the admin is , but won't attack and will just idle.
Additional Information
Tags No tags attached.
Nightly Version 20-09-2009
Experimental Flags DiagonalWalkCheck, WalkCheck, DamageTools
Option Flags Command_Sysmsgs, FileCommands, NoHouseMuteSpeech
Attached Files

- Relationships

-  Notes
(0000453)
chup (reporter)
28-04-10 05:03

Just a minor typo : "An admin *with* kills above serv.murdermincount" ...

- Issue History
Date Modified Username Field Change
28-04-10 05:00 chup New Issue
28-04-10 05:00 chup Nightly Version => 20-09-2009
28-04-10 05:00 chup Experimental Flags => DiagonalWalkCheck, WalkCheck, DamageTools
28-04-10 05:00 chup Option Flags => Command_Sysmsgs, FileCommands, NoHouseMuteSpeech
28-04-10 05:03 chup Note Added: 0000453
01-05-10 14:07 MrSugarCube Status new => resolved
01-05-10 14:07 MrSugarCube Fixed in Version => PreRelease/Nightly
01-05-10 14:07 MrSugarCube Resolution open => fixed
01-05-10 14:07 MrSugarCube Assigned To => MrSugarCube


Copyright © 2000 - 2008 Mantis Group
Powered by Mantis Bugtracker