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ID | Project | Category | View Status | Date Submitted | Last Update | |
0001750 | SphereServer | executable - linux build | public | 13-05-10 23:00 | 15-05-10 17:08 | |
Reporter | HOCOK | |||||
Assigned To | ||||||
Priority | normal | Severity | minor | Reproducibility | sometimes | |
Status | closed | Resolution | no change required | |||
Platform | OS | OS Version | ||||
Product Version | 0.56c Nightly | |||||
Target Version | Fixed in Version | |||||
Summary | 0001750: GM robe in npc loot | |||||
Description | Sometimes, randomly.. If NPC has: ON=@NpcRestock ITEM={ rich_monster_backpack 1 filthy_rich_monster_backpack 3 } ITEM={ rich_gold_pile 1 filthy_rich_gold_pile 3 } ITEM={ rich_gold_pile 1 filthy_rich_gold_pile 3 } ITEM={ rich_gold_pile 1 filthy_rich_gold_pile 3 } ITEM={ rich_gold_pile 1 filthy_rich_gold_pile 3 } ITEM={ rich_gold_pile 1 } ITEM={ rich_gold_pile 1 } ITEM={ rich_gold_pile 1 } some thing like this random gold loot, then some times randomly in npc corpse you can found random items, for example: GM robe, Seer robe, Walls, Lava, Water, Stairs, Ankh, etc. This item can be picked up, and almost all players put them in to ground, and those items stay there forever., but some players put them in houses, in some ways etc. Need to review c++ code and understand why/how it can happen.. | |||||
Tags | No tags attached. | |||||
Nightly Version | Not Available | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | ||||||
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(0000468) MrSugarCube (administrator) 15-05-10 17:08 |
"ITEM={ rich_gold_pile 1 }" should be "ITEM=rich_gold_pile" If there are two values, a random value will be selected between them. |
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Date Modified | Username | Field | Change |
13-05-10 23:00 | HOCOK | New Issue | |
13-05-10 23:00 | HOCOK | Nightly Version | => Not Available |
13-05-10 23:00 | HOCOK | Experimental Flags | => None |
13-05-10 23:00 | HOCOK | Option Flags | => None |
15-05-10 17:08 | MrSugarCube | Status | new => closed |
15-05-10 17:08 | MrSugarCube | Note Added: 0000468 | |
15-05-10 17:08 | MrSugarCube | Resolution | open => no change required |
14-11-10 19:54 | MrSugarCube | Category | executable - linux => executable - linux build |
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