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IDProjectCategoryView StatusDate SubmittedLast Update
0001765SphereServernew feature requestpublic22-06-10 12:4510-05-14 18:34
Reporterxantier 
Assigned ToXuN 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version0.56c Nightly 
Target VersionFixed in Version0.56c Nightly 
Summary0001765: AttackingIsAggressor for sphere.ini
DescriptionAs you can know, attacking (not hitting) an innocent is criminal action in osi. Adding this option to sphere.ini would let us to switch which one will be negative act (attacking or hitting).. I don't think i am supposed to explain that much, so simple.
 
TagsNo tags attached.
Nightly VersionNot Available
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

- Relationships

-  Notes
(0000493)
xantier (reporter)
22-06-10 12:46

BTW it is not available for only criminal actions. In osi, attacking acts like hitting in sphereserver..
(0002160)
XuN (developer)
08-05-14 11:41

Doesn't @Attack trigger let do this?
(0002175)
Coruja (developer)
10-05-14 06:05

it can be done on @Attack, but would need some workarounds to edit memories and flag the char criminal only for the other char (CRIMINAL 1 doesnt work, it will make criminal to everyone). Also needs to add the same workaround on @SpellCast, etc. And this is very hard to make by who doesnt have an advanced sphere knowledge

the idea of this .ini setting is make it easy to everyone, and also made it 'officially supported' instead have to made many memories workarounds. It's an OSI 'feature', and ppl can choose enable/disable it easily


I think it can be made easily using a simple check on the 'confirm attack' packet (the packet which opens the gump "this will make you criminal. OK / CANCEL"). If the client press OK it will be instantly flagged criminal to this player.
(0002177)
XuN (developer)
10-05-14 17:56
edited on: 10-05-14 17:58

And What packet is this? You mean the one with the window appearing calling you for advice of a criminal action? This one will not take effect if you disable it in the client :)

(0002178)
XuN (developer)
10-05-14 18:34

Added.

- Issue History
Date Modified Username Field Change
22-06-10 12:45 xantier New Issue
22-06-10 12:45 xantier Nightly Version => Not Available
22-06-10 12:45 xantier Experimental Flags => None
22-06-10 12:45 xantier Option Flags => None
22-06-10 12:46 xantier Note Added: 0000493
08-05-14 11:41 XuN Note Added: 0002160
10-05-14 06:05 Coruja Note Added: 0002175
10-05-14 17:56 XuN Note Added: 0002177
10-05-14 17:58 XuN Note Edited: 0002177 View Revisions
10-05-14 18:34 XuN Note Added: 0002178
10-05-14 18:34 XuN Status new => resolved
10-05-14 18:34 XuN Fixed in Version => 0.56c Nightly
10-05-14 18:34 XuN Resolution open => fixed
10-05-14 18:34 XuN Assigned To => XuN


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