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IDProjectCategoryView StatusDate SubmittedLast Update
0001915SphereServerexecutable - windows buildpublic16-02-11 13:0430-05-14 18:10
ReporterDavideRei 
Assigned ToFeeh 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionnot fixable 
PlatformWindowsOSWindows SevenOS Version
Product Version 
Target VersionFixed in Version 
Summary0001915: NPCs walking problem with t_light_lit objects
DescriptionWith Stygian Abyss's client 7.0.7.3 human npcs with an equipped t_light_lit object(a torch, a candle, a lantern) walk in a strange way. It seems that they walk twice for each tile. And walk for a bit before stopping.

No problem with t_light_out.

No errors reported by Sphere.
Steps To ReproduceAdd a npc guard and equip him with a t_light_lit object.
Make him walk.
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number1420
Attached Files

- Relationships

-  Notes
(0000954)
DavideRei (reporter)
10-03-11 10:46

The same problem occurs for players with t_light_lit item equipped
(0001276)
DavideRei (reporter)
22-10-11 16:12

The problem occurs only from the first version of Uo Stygian Abyss, does not occur in previous versions.
Can anything be done?
(0002258)
Feeh (developer)
30-05-14 18:10

This is a client problem. There is nothing we can do to fix it yet

- Issue History
Date Modified Username Field Change
16-02-11 13:04 DavideRei New Issue
10-03-11 10:46 DavideRei Note Added: 0000954
22-10-11 16:12 DavideRei Note Added: 0001276
30-05-14 18:10 Feeh Note Added: 0002258
30-05-14 18:10 Feeh Status new => closed
30-05-14 18:10 Feeh Assigned To => Feeh
30-05-14 18:10 Feeh Resolution open => not fixable


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