Anonymous | Login | Signup for a new account | 02-01-25 17:57 CET |
Main | My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | |||||
ID | Project | Category | View Status | Date Submitted | Last Update | |
0002093 | SphereServer | executable - generic | public | 28-08-12 15:42 | 31-08-12 03:50 | |
Reporter | darksun84 | |||||
Assigned To | Ben | |||||
Priority | normal | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | |||||
Summary | 0002093: Monsters with High ID (>400) , no animations when attacking | |||||
Description | As i wrote in the thread : http://forum.spherecommunity.net/showthread.php?tid=1691 [^] I thought that it was an issue about LBR's Monsters, then i noticed by modifying the bodyconf.def that any monsters put in a slot with an ID > 400 doesn't display attack animation. If put one of those not "working" monsters in a lower slot their attack's animation will be fine, but by doing so, we have to override other monsters! Casually, only a part of LBR monsters are mapped to an ID > 400 (Ex : Chaos Daemon 792 ID, Horde Minion 763 ID etc), the others LBR Monsters(Ethereal Warriors 175 ID ) works fine. I use the value of ID > 400 because in the bodyconv, a part the slot used by those not working monsters, the others slot are used for humans,elf and equipment animation. I tried this with both nightly and the prerelease and with Mondain Legacy Installation and High Seas Installation (Client 7.0.15). | |||||
Additional Information | This doesn't apply to Stygian Abyss monsters, because they are mapped from .uop format i guess. | |||||
Tags | No tags attached. | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | Script_Profiler | |||||
Option Flags | None | |||||
Internal Build Number | 1530 | |||||
Attached Files | ||||||
Notes | |
(0001359) Ben (manager) 29-08-12 03:42 |
I attempted a fix for this... should be in revision 1531. Please test and let me know the results |
(0001360) darksun84 (reporter) 30-08-12 00:24 |
Bad news :( , now even all monsters and players doesn't show attack animation. Players when attacking are doing the "ide" animation, while monster nothing! |
(0001362) darksun84 (reporter) 31-08-12 00:21 |
It looks fixed ! Thank you! |
Issue History | |||
Date Modified | Username | Field | Change |
28-08-12 15:42 | darksun84 | New Issue | |
28-08-12 18:08 | Terrikate | Issue Monitored: Terrikate | |
29-08-12 03:42 | Ben | Note Added: 0001359 | |
29-08-12 03:42 | Ben | Assigned To | => Ben |
29-08-12 03:42 | Ben | Status | new => assigned |
30-08-12 00:24 | darksun84 | Note Added: 0001360 | |
31-08-12 00:21 | darksun84 | Note Added: 0001362 | |
31-08-12 03:50 | Ben | Status | assigned => resolved |
31-08-12 03:50 | Ben | Resolution | open => fixed |
Copyright © 2000 - 2010 MantisBT Group |