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IDProjectCategoryView StatusDate SubmittedLast Update
0002179SphereServerexecutable - windows buildpublic23-07-13 03:3028-07-13 21:18
Reporterxwerswoodx 
Assigned ToBen 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version16-06-2013, 0.56b Prerelease 
Target VersionFixed in Version 
Summary0002179: Building Multis
DescriptionWhen I build any multi and if someone is in the multi area he/she is sent on me by sphere. So, in the action, when someone try to go and if anyone build house on him like castle, he is sent on him so he cut him in the castle, it is causing many other problems so maybe put him outside of house or don't do anythink about him only check if someone in area, it canceled.

Secondly, if someone build house and put box from house to sea, if he left from ship on box, he go in house. So maybe check when he leave from ship he can go nearest south, east, west or north or maybe check static or multi items and put him after the house but this may be problem if the multi is castle, because castle has any empty areas in it. I think check the region type if it is multi send one more when he find non-multi area.
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

- Relationships

-  Notes
(0001591)
Coruja (developer)
23-07-13 19:45

on OSI the default action is cancel the house placement if someone is standing where the multi will be created
(0001593)
xwerswoodx (reporter)
23-07-13 19:47

Yes but in this settings if you standing in the multi area, you are sent on me :) I think this is very important bug.
(0001594)
Ben (manager)
24-07-13 00:47

The default behaviour is to not place the house when someone is in the way (I just tested)

I think you need to take a deeper look into Mordaunt's housing script.
(0001597)
xwerswoodx (reporter)
24-07-13 02:18

Yes it isn't builded but the problem is people (who are in the way) are sended on me. I will tested it again, tomorrow. And I will give feedback.
(0001599)
Ben (manager)
28-07-13 18:39

with default script pack... people are not sent anywhere.
(0001600)
xwerswoodx (reporter)
28-07-13 19:04

yes it is, i tried it with .add i_multi_house_stone_small and it send too I can show you. My muls are broken and this muls is not mine original muls don't think the problem is muls because I tried it with my other muls.

The first step; before click for building
http://t1307.hizliresim.com/1c/w/qwd60.jpg [^]

After clicking to build;
http://t1307.hizliresim.com/1c/w/qwd7q.jpg [^]
(0001602)
Ben (manager)
28-07-13 19:10

Try it without .GM on... :)
(0001603)
xwerswoodx (reporter)
28-07-13 19:19

Hii, it doesn't build now, this is my mistake sorry, thanks for answer :)

- Issue History
Date Modified Username Field Change
23-07-13 03:30 xwerswoodx New Issue
23-07-13 19:45 Coruja Note Added: 0001591
23-07-13 19:47 xwerswoodx Note Added: 0001593
24-07-13 00:47 Ben Note Added: 0001594
24-07-13 02:18 xwerswoodx Note Added: 0001597
28-07-13 18:39 Ben Note Added: 0001599
28-07-13 19:04 xwerswoodx Note Added: 0001600
28-07-13 19:10 Ben Note Added: 0001602
28-07-13 19:19 xwerswoodx Note Added: 0001603
28-07-13 21:18 Ben Status new => closed
28-07-13 21:18 Ben Assigned To => Ben
28-07-13 21:18 Ben Resolution open => no change required


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