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IDProjectCategoryView StatusDate SubmittedLast Update
0002289SphereServerexecutable - windows buildpublic14-03-14 00:3414-03-14 16:29
ReporterCoruja 
Assigned ToXuN 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002289: @RegenStat and food regen problems
Description1) It's an old bug, but FOOD property never reach 0. When FOOD=1 and it reach the next @RegenStat to goes down, it stays at 1 instead go down to 0

2) The .ini setting HitsHungerLoss is not causing any damage when food reach 0 (or 1?)

3) When FOOD reach 0 (or 1, lol) and I use return 1 on @RegenStat, it will create a infinite loop calling @RegenStat at every 1 second until the char eat something to make FOOD property goes up again to stop calling the trigger
Additional InformationUsing march 13 nightly
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

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-  Notes
(0001996)
XuN (developer)
14-03-14 16:29

Food was reaching 0, but coming back to 1 in the next tick... this change was reverted back because I did fix it??? Weird.

However, the ini setting was pointing to NPCs only, removed that check and now it works for players too.

And few more things, read svn/changelog.

- Issue History
Date Modified Username Field Change
14-03-14 00:34 Coruja New Issue
14-03-14 16:29 XuN Note Added: 0001996
14-03-14 16:29 XuN Status new => resolved
14-03-14 16:29 XuN Resolution open => fixed
14-03-14 16:29 XuN Assigned To => XuN


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