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IDProjectCategoryView StatusDate SubmittedLast Update
0002412SphereServerscript packpublic29-09-14 00:4508-10-14 14:05
ReporterStanic 
Assigned ToXuN 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version16-06-2013, 0.56b Prerelease 
Target VersionFixed in Version0.56c Nightly 
Summary0002412: Double Paralyze Field
DescriptionIf two different players cast "Paralyze Field" in the same tile, both will be paralyzed when step in the field.
The correct would be just the first one be paralyzed, because the second field is on top of the first.
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

- Relationships

-  Notes
(0002444)
Rizz (reporter)
29-09-14 02:13

Why?
If the paralyze fields are on the same tiles if you step on the first you'll step on the second too.
(0002445)
Stanic (reporter)
29-09-14 02:30

Yes, what you said makes sense but as long as know the Sphere always only considered the last one. This change affect the PvP and the PvM =/
Would be nice have a option to disable this.
(0002457)
XuN (developer)
08-10-14 14:05

Same as http://tracker.sphere.torfo.org/bugs/view.php?id=2411 [^]

- Issue History
Date Modified Username Field Change
29-09-14 00:45 Stanic New Issue
29-09-14 02:13 Rizz Note Added: 0002444
29-09-14 02:30 Stanic Note Added: 0002445
08-10-14 14:05 XuN Note Added: 0002457
08-10-14 14:05 XuN Status new => resolved
08-10-14 14:05 XuN Fixed in Version => 0.56c Nightly
08-10-14 14:05 XuN Resolution open => fixed
08-10-14 14:05 XuN Assigned To => XuN


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