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| ID | Project | Category | View Status | Date Submitted | Last Update | |
| 0002478 | SphereServer | executable - windows build | public | 17-02-15 08:49 | 05-03-15 14:57 | |
| Reporter | MirroR | |||||
| Assigned To | Coruja | |||||
| Priority | normal | Severity | minor | Reproducibility | random | |
| Status | resolved | Resolution | fixed | |||
| Platform | OS | OS Version | ||||
| Product Version | ||||||
| Target Version | Fixed in Version | 0.56c Nightly | ||||
| Summary | 0002478: Combat Animation Issue | |||||
| Description | http://uoroa.com/ff.gif [^] src.anim 1.2 it seems like there is a problem on a horse. | |||||
| Tags | Combat | |||||
| Nightly Version | Automated (specify build number) | |||||
| Experimental Flags | None | |||||
| Option Flags | None | |||||
| Internal Build Number | 2186 | |||||
| Attached Files | ||||||
Notes |
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(0002691) Coruja (developer) 22-02-15 02:17 |
there's no anim 1.2, it's 12 :P sphere internal animations are a bit messed, because sphere get the attack animation based on the item TYPEDEF instead ID. Which means: every t_weapon_mace_pick will have the same anim, and this can made some weapons have wrong animations strangely OSI uses swordmanship skill on all polearms (halberd/bardiche/scythe), so check if you're using TYPEDEF t_weapon_sword on these items. Here I'm using t_weapon_sword on halberd and it's working fine |
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(0002695) MirroR (reporter) 22-02-15 04:08 edited on: 22-02-15 04:14 |
I dont understand ! what should I use ? already t_weapon_sword |
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(0002702) Coruja (developer) 23-02-15 21:45 |
previously I tried it here and it was working fine, but now I tried again and got the same halberd problem all weapons was using a random attack anim, making it use this weird anim sometimes. I just disabled this 'randomizer' to make weapons use proper anims instead random anims, and now it seems to be working fine |
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(0002721) XuN (developer) 05-03-15 14:57 |
I've tested this too and it's working to me, reopen if not. |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 17-02-15 08:49 | MirroR | New Issue | |
| 17-02-15 08:50 | MirroR | Tag Attached: Combat | |
| 22-02-15 02:17 | Coruja | Note Added: 0002691 | |
| 22-02-15 04:08 | MirroR | Note Added: 0002695 | |
| 22-02-15 04:14 | MirroR | Note Edited: 0002695 | View Revisions |
| 23-02-15 21:45 | Coruja | Note Added: 0002702 | |
| 05-03-15 14:57 | XuN | Note Added: 0002721 | |
| 05-03-15 14:57 | XuN | Status | new => resolved |
| 05-03-15 14:57 | XuN | Fixed in Version | => 0.56c Nightly |
| 05-03-15 14:57 | XuN | Resolution | open => fixed |
| 05-03-15 14:57 | XuN | Assigned To | => Coruja |
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