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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002485 | SphereServer | executable - generic | public | 27-02-15 03:13 | 20-03-15 19:47 | |
Reporter | Jim | |||||
Assigned To | XuN | |||||
Priority | normal | Severity | minor | Reproducibility | have not tried | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0002485: Issue /bugs/view.php?id=2477 is still exist, and /bugs/view.php?id=2476 is resolved partially in build 2193 | |||||
Description | 0002477 is still exist, there are "WARNING:3:Unknown game packet (0x30) received" a great probability when the player died. 0002476 is resolved partially, the "re-login" problem is resolved, right now ok, but some function or command still can not be called in @Death or @DeathCorpse, e.g. a function to open a simple dialog.. maybe it related to 0002477 | |||||
Tags | No tags attached. | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | 2193 | |||||
Attached Files | ||||||
Notes | |
(0002712) Ben (manager) 27-02-15 22:19 |
ok... Whatever the client does with that packet once it receives it is beyond our control. Issue 2477 was solved on my end after the changes I made. I was receiving random unknown packet errors, not just 0x30, so this leads me to believe it's caused by something else if 0x30 is the only one you get. Issue 2476 is out of our control. The commands can be done, but the death packet seems to reset the screen. So messages get cleared (check your journal, they are there), dialogs get closed... |
(0002715) Coruja (developer) 02-03-15 21:55 |
when you die, sphere will run these things on this order: 1) @Death 2) @DeathCorpse 3) PacketDeathMenu so if you open any dialog on @Death or @DeathCorpse, unfortunately the PacketDeathMenu will make the client close all dialogs to show the 'you are dead' effect. Thats not really a sphere fault, the client itself close all dialogs when it show this death animation but try using TIMERF, maybe it works ON=@Death TIMERF 1,DIALOG d_something |
(0002742) XuN (developer) 20-03-15 19:47 |
There's an ini option to disable this packet and related problems. |
Issue History | |||
Date Modified | Username | Field | Change |
27-02-15 03:13 | Jim | New Issue | |
27-02-15 22:19 | Ben | Note Added: 0002712 | |
02-03-15 21:55 | Coruja | Note Added: 0002715 | |
20-03-15 19:47 | XuN | Note Added: 0002742 | |
20-03-15 19:47 | XuN | Status | new => resolved |
20-03-15 19:47 | XuN | Fixed in Version | => 0.56c Nightly |
20-03-15 19:47 | XuN | Resolution | open => fixed |
20-03-15 19:47 | XuN | Assigned To | => XuN |
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