| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] |
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002488 | SphereServer | executable - generic | public | 05-03-15 03:30 | 05-03-15 12:28 |
|
| Reporter | Stanic | |
| Assigned To | XuN | |
| Priority | normal | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | 16-06-2013, 0.56b Prerelease | |
| Target Version | | Fixed in Version | 0.56c Nightly | |
|
| Summary | 0002488: Pet Status |
| Description | When a player buy a pet on the animal trainer the pet becomes BLUE if the is BLUE or RED if the player is RED.
If a BLUE player became RED after buy some pet, the pet also became RED, vice versa.
I believe that this is working with all types of system that use '<OWNER>'. |
| Tags | No tags attached. |
|
| Nightly Version | Automated (specify build number) |
| Experimental Flags | None |
| Option Flags | None |
| Internal Build Number | |
|
| Attached Files | |
|