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IDProjectCategoryView StatusDate SubmittedLast Update
0002488SphereServerexecutable - genericpublic05-03-15 03:3005-03-15 12:28
ReporterStanic 
Assigned ToXuN 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version16-06-2013, 0.56b Prerelease 
Target VersionFixed in Version0.56c Nightly 
Summary0002488: Pet Status
DescriptionWhen a player buy a pet on the animal trainer the pet becomes BLUE if the is BLUE or RED if the player is RED.

If a BLUE player became RED after buy some pet, the pet also became RED, vice versa.

I believe that this is working with all types of system that use '<OWNER>'.
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

- Relationships

-  Notes
(0002719)
XuN (developer)
05-03-15 12:28

Fixed in next commit.

- Issue History
Date Modified Username Field Change
05-03-15 03:30 Stanic New Issue
05-03-15 12:28 XuN Note Added: 0002719
05-03-15 12:28 XuN Status new => resolved
05-03-15 12:28 XuN Fixed in Version => 0.56c Nightly
05-03-15 12:28 XuN Resolution open => fixed
05-03-15 12:28 XuN Assigned To => XuN


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