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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002524 | SphereServer | executable - windows build | public | 22-06-15 20:05 | 27-06-15 12:37 | |
Reporter | Shamino | |||||
Assigned To | XuN | |||||
Priority | normal | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | x64 | OS | Windows | OS Version | 8.1 | |
Product Version | 16-06-2013, 0.56b Prerelease | |||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0002524: Bonded NPCs create a gray corpse when dead. | |||||
Description | Bonded NPCs create a gray corpse when dead. | |||||
Steps To Reproduce | .add c_llama tame .xbonded 1 .kill | |||||
Tags | No tags attached. | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | 2349 | |||||
Attached Files | ||||||
Notes | |
(0002850) Shamino (reporter) 22-06-15 22:25 |
the bug not is the color of corpse. the bug IS the corpse created when bonded pet die, they turn ghosts, dont make corpse create. I have a temp fix, on=@deathcorpse if (<src.bonded>==1) argo.remove endif Sorry for my english sucks. |
(0002875) XuN (developer) 27-06-15 11:37 edited on: 27-06-15 11:39 |
ON=@Death tag.DeathFlags |=death_nocorpse // No corpse will be created, nor loot droped to the corpse (so it's not being removed along with the corpse). I think it's better to have corpses created, it's easier to block the corpse's creation that have it disabled and create a corpse, setting it up, moving all the loot ... |
(0002877) XuN (developer) 27-06-15 12:33 |
Found a problem making npcs to be disconnected when loading server. However, Coruja, I can't find a way to force the bonded packet to be active everytime ... right now the char is grey when it die, if you .update you'll continue seeing it fine, but if you go out of view, so it must be loaded again, it become 'normal' again ... Maybe addChar()'s packet overrides this one ... you are the one that knows how this packet works, maybe you can take a look on this :) |
Issue History | |||
Date Modified | Username | Field | Change |
22-06-15 20:05 | Shamino | New Issue | |
22-06-15 22:25 | Shamino | Note Added: 0002850 | |
27-06-15 11:37 | XuN | Note Added: 0002875 | |
27-06-15 11:39 | XuN | Note Edited: 0002875 | View Revisions |
27-06-15 12:33 | XuN | Note Added: 0002877 | |
27-06-15 12:37 | XuN | Status | new => resolved |
27-06-15 12:37 | XuN | Fixed in Version | => 0.56c Nightly |
27-06-15 12:37 | XuN | Resolution | open => fixed |
27-06-15 12:37 | XuN | Assigned To | => XuN |
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