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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002319 | SphereServer | executable - windows build | public | 24-04-14 19:11 | 25-04-14 19:53 | |
Reporter | Kirofus | |||||
Assigned To | XuN | |||||
Priority | normal | Severity | crash | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | WIN32 | OS | Windows Server | OS Version | 2012 | |
Product Version | ||||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0002319: Infinite loop when summoning a monster | |||||
Description | A GM try to add a NPC (Kraken) in-game using the command .add c_kraken, but when the kraken are summoned, a ton of others kraken appears without asking and we have no clue what is happening. A ton of exception appear in the console and we need to logout and restart the server or wait until the sector come in sleep mode (When I am at this sector, one core of my server is at maximum). But the script is REALLY simple. I've attached a zip file with 4 files... Kraken_picture.jpg : What happening in-game after creating the NPC (Seem like a crab leg buffet ?). kraken_worldfile.txt : The log in the console when the error occur. Kraken_scripts.txt : The script of the Kraken NPC. kraken_worldfile.txt : The kraken(s) in the worldsave. Strangely, they have the same action : 067 and the same type of memory. | |||||
Tags | No tags attached. | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | DiagonalWalkCheck, Unicode, New_Triggers, NewPositionChecks, WalkCheck, Size_Optimise, UseNetworkMulti, NetworkOutThread | |||||
Option Flags | None | |||||
Internal Build Number | 1888 | |||||
Attached Files | kraken.zip [^] (246,859 bytes) 24-04-14 19:11 | |||||
Notes | |
(0002095) XuN (developer) 25-04-14 09:31 |
Not happening here with default script pack. |
(0002098) Kirofus (reporter) 25-04-14 14:42 |
I've started this morning to remove all options flags one by one to find the problem. Strangely, after removing all LOS, Events, Threading, OptionsFlags, SpecificFlags, Speechs... I still have this problem. BUT I've tested with the build 0001840 instead of 0001888 and I don't have this bug with the old build. |
(0002101) XuN (developer) 25-04-14 16:14 |
Maybe an script problem? it is not happening to me with latest build. |
(0002102) Kirofus (reporter) 25-04-14 18:07 edited on: 25-04-14 18:08 |
I have very complex scripts, but I've removed all events associated near/far on all monsters with my tests (From sphere.ini and on the NPC). Including logs on commands and everything. This is why I have no others clues and the problem not occurring with an old version of Sphere give me headache. Also, the problem are not occurring when I do a spawn of this NPC, only on "Summoning (.add)". If you send me an e-mail to fg620362@hotmail.com, I will send you a link with all files to reproduce the problem by yourself including the map, you will be able to test the stairs by the same occasion :-). |
(0002103) Kirofus (reporter) 25-04-14 18:32 |
Forget it, the problem seem to be fixed between build 0001888 (April 24) and 1893 (April 25). I don't know why, but the problem has been fixed yesterday. I'm doing back and forth between both SphereSrv.exe. I can reproduce the problem at 100% on the build 0001888 and never on the build 0001893. You can close the case if you want. |
Issue History | |||
Date Modified | Username | Field | Change |
24-04-14 19:11 | Kirofus | New Issue | |
24-04-14 19:11 | Kirofus | File Added: kraken.zip | |
25-04-14 09:31 | XuN | Note Added: 0002095 | |
25-04-14 14:42 | Kirofus | Note Added: 0002098 | |
25-04-14 16:14 | XuN | Note Added: 0002101 | |
25-04-14 18:07 | Kirofus | Note Added: 0002102 | |
25-04-14 18:08 | Kirofus | Note Edited: 0002102 | View Revisions |
25-04-14 18:32 | Kirofus | Note Added: 0002103 | |
25-04-14 19:53 | XuN | Status | new => resolved |
25-04-14 19:53 | XuN | Fixed in Version | => 0.56c Nightly |
25-04-14 19:53 | XuN | Resolution | open => fixed |
25-04-14 19:53 | XuN | Assigned To | => XuN |
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