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IDProjectCategoryView StatusDate SubmittedLast Update
0002319SphereServerexecutable - windows buildpublic24-04-14 19:1125-04-14 19:53
ReporterKirofus 
Assigned ToXuN 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionfixed 
PlatformWIN32OSWindows ServerOS Version2012
Product Version 
Target VersionFixed in Version0.56c Nightly 
Summary0002319: Infinite loop when summoning a monster
DescriptionA GM try to add a NPC (Kraken) in-game using the command .add c_kraken, but when the kraken are summoned, a ton of others kraken appears without asking and we have no clue what is happening. A ton of exception appear in the console and we need to logout and restart the server or wait until the sector come in sleep mode (When I am at this sector, one core of my server is at maximum). But the script is REALLY simple.

I've attached a zip file with 4 files...
Kraken_picture.jpg : What happening in-game after creating the NPC (Seem like a crab leg buffet ?).
kraken_worldfile.txt : The log in the console when the error occur.
Kraken_scripts.txt : The script of the Kraken NPC.
kraken_worldfile.txt : The kraken(s) in the worldsave. Strangely, they have the same action : 067 and the same type of memory.
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsDiagonalWalkCheck, Unicode, New_Triggers, NewPositionChecks, WalkCheck, Size_Optimise, UseNetworkMulti, NetworkOutThread
Option FlagsNone
Internal Build Number1888
Attached Fileszip file icon kraken.zip [^] (246,859 bytes) 24-04-14 19:11

- Relationships

-  Notes
(0002095)
XuN (developer)
25-04-14 09:31

Not happening here with default script pack.
(0002098)
Kirofus (reporter)
25-04-14 14:42

I've started this morning to remove all options flags one by one to find the problem. Strangely, after removing all LOS, Events, Threading, OptionsFlags, SpecificFlags, Speechs... I still have this problem. BUT I've tested with the build 0001840 instead of 0001888 and I don't have this bug with the old build.
(0002101)
XuN (developer)
25-04-14 16:14

Maybe an script problem? it is not happening to me with latest build.
(0002102)
Kirofus (reporter)
25-04-14 18:07
edited on: 25-04-14 18:08

I have very complex scripts, but I've removed all events associated near/far on all monsters with my tests (From sphere.ini and on the NPC). Including logs on commands and everything. This is why I have no others clues and the problem not occurring with an old version of Sphere give me headache.

Also, the problem are not occurring when I do a spawn of this NPC, only on "Summoning (.add)".

If you send me an e-mail to fg620362@hotmail.com, I will send you a link with all files to reproduce the problem by yourself including the map, you will be able to test the stairs by the same occasion :-).

(0002103)
Kirofus (reporter)
25-04-14 18:32

Forget it, the problem seem to be fixed between build 0001888 (April 24) and 1893 (April 25). I don't know why, but the problem has been fixed yesterday. I'm doing back and forth between both SphereSrv.exe. I can reproduce the problem at 100% on the build 0001888 and never on the build 0001893. You can close the case if you want.

- Issue History
Date Modified Username Field Change
24-04-14 19:11 Kirofus New Issue
24-04-14 19:11 Kirofus File Added: kraken.zip
25-04-14 09:31 XuN Note Added: 0002095
25-04-14 14:42 Kirofus Note Added: 0002098
25-04-14 16:14 XuN Note Added: 0002101
25-04-14 18:07 Kirofus Note Added: 0002102
25-04-14 18:08 Kirofus Note Edited: 0002102 View Revisions
25-04-14 18:32 Kirofus Note Added: 0002103
25-04-14 19:53 XuN Status new => resolved
25-04-14 19:53 XuN Fixed in Version => 0.56c Nightly
25-04-14 19:53 XuN Resolution open => fixed
25-04-14 19:53 XuN Assigned To => XuN


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