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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002341 | SphereServer | executable - windows build | public | 18-05-14 06:49 | 27-05-14 13:09 | |
Reporter | Coruja | |||||
Assigned To | XuN | |||||
Priority | normal | Severity | major | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0002341: NotoUpdate on latest builds | |||||
Description | Xun r1932 14.05.14 Added NotoUpdate function for players renewing completely notoriety and not only removing it, applied also to most functions using notoriety (flags, incognito spell, criminal,karma,kills,etc) when I change flags or type .invul and .criminal 1, the notoriety is updated instantly (no problem here) but it's not updated instantly when I change kills and karma | |||||
Additional Information | Using may 18 nightly | |||||
Tags | No tags attached. | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | 1935 | |||||
Attached Files | ||||||
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(0002205) XuN (developer) 18-05-14 10:48 |
Forgot to add them to the script's functions :). Everything else is ok? |
(0002208) Coruja (developer) 18-05-14 22:49 |
Testing here I found 3 guild functions which needs instantly update too: JoinAsMember, ApplyToJoin, Resign |
(0002236) Coruja (developer) 24-05-14 09:43 |
also when I use the function CRIMINAL 1/0 or change char KILLS property it doesn't update instantly too |
(0002238) XuN (developer) 24-05-14 11:20 edited on: 24-05-14 11:20 |
Are you testing with latest builds? I cannot reproduce what you report :/ Try this build, all (except JoinAsMember, applyToJoin and Resign) is working for me. https://www.dropbox.com/s/k1aqepw37wytzn9/SphereSvr.exe [^] |
(0002239) Coruja (developer) 24-05-14 21:10 |
yes testing on may 24 build using this test build the KILLS and CRIMINAL 1/0 works fine (guild functions untested). But I got tons of 'ItemDelete' console exceptions like this: 16:07:CRITICAL:"Access Violation" (0xed667), in SUB: CSector::Sector::TickItem() 0000003 "ItemDelete" 16:07:ERROR:item 04027faec 'Field of fire' [timer=-1, type=103079215103] 16:07:ERROR:sector #279 [5568,128,0,0] 16:07:DEBUG:__ thread (6412) __ | # | _____ function _____________ | ticks passed from previous function start ______ 16:07:DEBUG:>> 6412 | 0 | CWorld::OnTick | +0 16:07:DEBUG:>> 6412 | 1 | CSector::OnTick | +16 <-- exception catch point (below is guessed and could be incorrect!) 16:07:DEBUG:>> 6412 | 2 | CObjBase::Delete | +16 16:07:DEBUG:>> 6412 | 3 | CTimedFunctionHandler::Erase | +0 16:07:ERROR:item 04027fa4d 'smoke' [timer=-1, type=4294967295] 16:07:ERROR:sector 0002200 [5632,1408,0,0] 16:07:DEBUG:__ thread (6412) __ | # | _____ function _____________ | ticks passed from previous function start ______ 16:07:DEBUG:>> 6412 | 0 | CWorld::OnTick | +0 16:07:DEBUG:>> 6412 | 1 | CSector::OnTick | +63 <-- exception catch point (below is guessed and could be incorrect!) 16:07:DEBUG:>> 6412 | 2 | CObjBase::Delete | +0 16:07:DEBUG:>> 6412 | 3 | CTimedFunctionHandler::Erase | +0 16:07:ERROR:item 04027fa83 'horse dung' [timer=-1, type=4294967295] 16:07:ERROR:sector #3832 [5632,2496,0,0] 16:07:DEBUG:__ thread (6412) __ | # | _____ function _____________ | ticks passed from previous function start ______ 16:07:DEBUG:>> 6412 | 0 | CWorld::OnTick | +0 16:07:DEBUG:>> 6412 | 1 | CSector::OnTick | +16 <-- exception catch point (below is guessed and could be incorrect!) 16:07:DEBUG:>> 6412 | 2 | CChar::Delete | +0 16:07:DEBUG:>> 6412 | 3 | CObjBase::Delete | +0 16:07:DEBUG:>> 6412 | 4 | CTimedFunctionHandler::Erase | +0 16:07:CRITICAL:"Access Violation" (0xed667), in SUB: CSector::Sector::TickChar() 16:07:DEBUG:char 0428b9 'Ratman' 16:07:DEBUG:sector #380 [5888,192,0,0] |
(0002241) XuN (developer) 24-05-14 21:49 |
My fault!!! this is a testing build for another additions, forgot it ^^. Updated the same link with the correct build. |
(0002242) Coruja (developer) 25-05-14 00:18 |
roflmao I tested this new build, KILLS and CRIMINAL 1/0 seems to be fine (guild functions untested yet) but I found one more thing (maybe the last one), notoupdate is missing on @Login too, when I login every player/npc (including my char) is always blue and only change to correct notoriety after some seconds |
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Date Modified | Username | Field | Change |
18-05-14 06:49 | Coruja | New Issue | |
18-05-14 10:48 | XuN | Note Added: 0002205 | |
18-05-14 22:49 | Coruja | Note Added: 0002208 | |
24-05-14 09:43 | Coruja | Note Added: 0002236 | |
24-05-14 11:20 | XuN | Note Added: 0002238 | |
24-05-14 11:20 | XuN | Note Edited: 0002238 | View Revisions |
24-05-14 21:10 | Coruja | Note Added: 0002239 | |
24-05-14 21:49 | XuN | Note Added: 0002241 | |
25-05-14 00:18 | Coruja | Note Added: 0002242 | |
27-05-14 13:09 | XuN | Status | new => resolved |
27-05-14 13:09 | XuN | Fixed in Version | => 0.56c Nightly |
27-05-14 13:09 | XuN | Resolution | open => fixed |
27-05-14 13:09 | XuN | Assigned To | => XuN |
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